Briefing

UltraReal Fine-Tune Anima v1

ai-creative
by /u/FortranUA ·

Run UltraReal Fine‑Tune Anima v1 on your Preview1 base using er_sde+beta and hfx_stochastic_s2+atan_detail; monitor detail and face fidelity.

What to do now

Download the model and workflow; perform test generations with the recommended settings; adjust for detail and face fidelity.

Summary

The first iteration of a new realism fine‑tuning, UltraReal Fine‑Tune Anima v1, has been released, trained on the Preview1 base model. It is available on HuggingFace and Civitai, with a ComfyUI workflow JSON provided for easy integration. The author notes that the model excels at fictional characters from games and anime, handling anatomy well and being creative, but still shows issues such as small details melting or blurring and face distortion in wide or full‑body shots. The style consistency is uneven, yet the model is highly prompt‑sensitive and can nail specific styles like analog film photography with grain or high‑res digital photography. Generation settings that produced the best results used er_sde + beta with the RES4SHO pack, specifically the hfx_stochastic_s2 + atan_detail combination. The author plans to fine‑tune further on a different dataset or train from scratch if necessary. This release offers a promising but still‑in‑development tool for realistic character rendering.

Key changes

  • Fine‑tuned on Preview1 base
  • Available on HuggingFace and Civitai
  • ComfyUI workflow JSON provided
  • Small details melt or blur in outputs
  • Faces distort in wide or full‑body shots
  • Style consistency varies
  • Highly prompt‑sensitive
  • Uses RES4SHO pack with hfx_stochastic_s2+atan_detail

Affects

none

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